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The Sun’s Dream Team Fantasy Football 2019/20 Game rules

THE SUN’S DREAM TEAM FANTASY FOOTBALL GAME RULES

INTRODUCTION

Welcome to our Game Rules for The Sun’s Free-to-Play Dream Team Fantasy Football Game and Draft Game.
This season we have a range of Fantasy Football products for you to enjoy, ranging from our traditional Season competition, to our Weekender Games, as well as a brand new Draft game that puts you and your friends head-to-head.
These Game Rules set out the terms and conditions for playing each Game and provide you with information about how to enter, play and win prizes in the Games. If you play any of the Games, either via the Website or App, these Game Rules apply.

YOU MAY ONLY PLAY A DREAM TEAM PRODUCT IF YOU ARE 18 YEARS OR OLDER. DREAM TEAM IS NOT A GAMBLING PRODUCT BUT BY AGREEING TO THESE GAMES RULES YOU ACKNOWLEDGE THAT THE WEBSITE MAY CONTAIN CONTENT RELATED TO GAMBLING AND, SUBJECT TO YOUR OPT-IN PREFERENCES, YOU MAY RECEIVE MARKETING COMMUNICATIONS RELATING TO GAMBLING PRODUCTS.
These Game Rules are split into the following parts:

  • Section 1: Definitions
  • Section 2: Types Of Games
  • Section 3: Registration
  • Section 4: Team Names 
  • Section 5: Season 
  • Section 6: Weekender 
  • Section 7: Draft
  • Section 8: Prize Payment 
  • Section 9: Social Responsibility
  • Section 10: Legal

SECTION 1 – DEFINITIONS

In these Game Rules the following words and expressions will have the following meanings: All times in these Game Rules are either GMT or BST as applicable.

ACCOUNT means the email address, password, fantasy team(s) and other information linked to a Manager when they register for the Game and update throughout the Season.

APP means The Sun’s official Dream Team Fantasy Football iOS and/or Android mobile application(s).

CHAIRMAN means a Manager who has successfully created a Mini League or Draft game for other Managers to join and compete in.
DRAFT means the new free-to-play Draft game launched for the 2019/20 season.
DRAFT LEAGUE means a league created by a Chairman within the Draft game, in which managers can enter either publically, or privately depending on the league settings.

DREAM TEAM FANTASY GAME means all those free to play competitions for which the total prize money awarded over the season totals £150,000 or more.

ELIGIBLE MATCH means a football fixture commencing on or after 9 August 2019 and continuing throughout the Season that any English Premier League club plays in, including the English Premier League, FA Cup, UEFA Champions League, UEFA Europa League, the Carabao Cup (also known as the EFL Cup). International competition matches are not Eligible Matches.
FREE AGENT means a player that has not been selected by a manager at the start of a Draft game and is available to be selected by any manager during a Draft season.

RESTRICTED FREE AGENT: means a player that has not been selected by any managers, although all managers will have a time period to bid on this player. Depending on the leagues Restricted Free Agency Order rules, the player who has the highest ranking who placed a bid on this player will be awarded this player.

GAME PERIOD means the set of Eligible Matches designated by the Promoter for each Weekender Competition that occur from the kick-off of the first such match in that designated period to the last Eligible Match in that period.

GAME RULES means (i) these terms and conditions, and (ii) the Sun website terms and conditions found here.

GAME WEEK means the set of Eligible Matches that occur between 07:00:00 on the relevant Friday to 06:59:59 (or later if an Eligible Match is still in progress at that time) on the following Friday. A Player may play more than once in any Game Week.

GAME means each of the following competitions:

(a) Season Competition;

(b) Weekender Competition;
(c) Draft;  and

(d) Any additional competitions that the Promoter may introduce subsequently to the commencement of the Season.

HEAD TO HEAD means an alternative Mini League format. For each Game Week or Game Period (as the case may be), each Manager in the relevant Mini League will play another Manager in that Mini League in a Head to Head tie. The points for each tie during that Game Week or Game Period will be awarded in accordance with Section 6.4 and 9.3 (as the case may be).
LIVE DRAFT means the initial Draft that takes place at the beginning of a Draft league, in which managers select their squad of 15 or 11 players in accordance to the leagues rules and settings.

MANAGER means anyone who has selected and confirmed a team and who has their entry confirmed by the Promoter.

MINI LEAGUES means the Private Mini Leagues and Public Mini Leagues.

PLAYER means a football player who is listed in the official 2019/2020 Dream Team player list and available to a Manager for selection.

PRIVATE MINI LEAGUE means a league created by a Chairman that Managers can only join it if they possess the league’s unique PIN attached to that league or if they join via a direct invite from the Chairman.

PROMOTER means News Group Newspapers Limited (company number 00679215), whose registered office is at 1 London Bridge Street, London, SE1 9GF.

PUBLIC MINI LEAGUE means a league created by a Chairman that any Manager can join. Public leagues do not require a PIN to enter and can be found via the search function on the Website and/or App.

REGULAR SEASON means the season commencing on the first day of the EPL 2019/2020 football season on 9 August 2019 and anticipated to conclude at the conclusion of the UEFA Champions League Final on 31 May 2020

SEASON means the 2019/2020 football season commencing on 9 August 2019 and anticipated to conclude at the end of the final of the Champions League Final on 31 May 2020

SEASON COMPETITION means the competition to win the Season League where the Managers with the most points will win a share of the £100,000 cash prize.

SEASON LEAGUE means the league created by the Promoter into which all Managers will automatically be entered into by the Promoter for the purposes of playing the Season Competition during the Regular Season.

SERVICES means the Game, Website, App and related services and/or advertising.

STANDARD MINI LEAGUE means our traditional Mini League format where a Manager’s points total and league position within that mini league will be determined by the accumulation of fantasy points obtained in Eligible Matches across the entirety of the Regular Season.

STAR MAN means the Player in an Eligible Match (as may be applicable) with the highest individual player rating. The Star Man will be awarded 5 bonus points.

TRADE means a transaction within Draft in which two managers exchange players during a Draft game season.  

TRANSFER PERIOD means the periods set out at Section 5.9 during which Managers are allowed to make their allocated transfers for the relevant period.

WE, OUR or US means the Promoter.

WEEKENDER COMPETITION means a series of free to play competitions running from August 2019 to May 2020 where Managers can enter a seven man team based on the weekend’s fixtures and win a share of the cash prize.

WEBSITE means dreamteamfc.com and the mobile website at m.dreamteamfc.com.

YOU or YOUR means you.


SECTION 2 – TYPES OF GAMES 

 

There are three main types of game for the 2019/20 season, all free-to-play.

 

2.1 – SEASON

 

The Season Competition follows our classic Dream Team format, whereby you have to pick a team of eleven Players. It is a season-long format game based on the 20 Premier League clubs and the performances of Players across all domestic and European competitions with points being awarded in accordance with Section 5 of these Game Rules.

 

2.2 – WEEKENDER

 

Weekender is our short format game based on the Eligible Matches for each weekend’s football fixtures. A total prize pot of £50,000 is on offer over the course of the season with a minimum of £1,000 each Game Period.
Managers select seven players without budget and have the ability to pick a brand new team for every Weekender Game Period.

 

2.3 – DRAFT

 

Draft is our brand new game that allows managers to go head to head each week with a team that is unique to themselves. 

Before  the start of a season, managers will join a Mini League. Each Manager in the league will be required to create a squad of 15 or 11 players in a live draft. 

Managers will not require a budget to sign players but instead take turns to draft a Player. Once a player is signed by a manager, no other manager can have him.
Managers then battle it out each week in a Head to Head league format, for the ultimate bragging rights of finishing top of the league. 

 

SECTION 3 – REGISTRATION

 

Entry will open on 15 July 2019 and remain open for the rest of the Regular Season. To enter the Season Competition you will need to first register an Account. If you haven’t already got one, you can do so via the Website or on the App.

In order to register and play the Game, you must:

(a) be aged 18 or over regardless of this being a free to play Game;

(b) at all times manage your own account and entries;

(c) comply at all times with these Game Rules; and

(d) be located and resident in the United Kingdom or the Republic of Ireland only.

If you do not fulfil all of the eligibility criteria set out at sub-paragraphs (a) to (d) above, the Promoter reserves the right to void your Account and forfeit winnings and any prize monies already paid out must be immediately returned to the Promoter.

You must supply all information requested at the time of registration for the Game, including what football club you support, your first and last name, email address, password, mobile number and date of birth.

Your entry and all information provided by you must be accurate, up to date and complete. You will need internet access to play the Game. Internet, data and related costs will be at your own expense.

You must not enter more than ten (10) teams in total into the Season Competition. If you do so, you will do so in breach of these Game Rules and we reserve the right to void all of your entries and withhold any prizes.

 

SECTION 4 – TEAM NAMES

 

The Promoter reserves the right to disqualify you or your team(s) from the Game, or reject any team name if the Promoter believes that your team name and/or Mini League name is inappropriate or offensive. In addition, the Promoter reserves the right to rename the team in the name of the entrant or to apply such other name as the Promoter deems appropriate.

 

SECTION 5 – SEASON

 

5.1 – Team Creation

The maximum number of teams a Manager may enter into the Season Competition is ten (10). Each of the teams you enter are automatically entered into the Season League.

Should we find that you have opened more than the permissible number of teams (either through multiple registrations or via someone else), without limiting any other rights or remedies available to us, the Promoter shall be entitled to close all of your Accounts and those Accounts of anyone that we believe that you may be operating and remove those teams from the Games and/or invalidate you (or anyone linked to those teams) from winning any prizes.

5.2 – Mini Leagues

Managers will be able to create and join free Mini Leagues at any point in the Regular Season. Once successfully registered for the Game, you have the option to become a Mini League Chairman or to join an existing Mini League.

Chairmen can create either a Public or Private Mini League, as follows:

– A Public Mini League is one that any Manager can join. These leagues do not require a PIN to enter and can be found via a search facility in the League Hub section of the Website and/or App.

– A Private Mini League is one created by a Chairman that a Manager can join only if they have a unique PIN number for that Mini League or followed a link directly from an invitation.

The Promoter has discontinued its stakeholder service for Mini Leagues and does not offer any prizes in respect of the outcome of any of the Mini Leagues.

The Promoter will not accept any responsibility or liability regarding monies exchanged between Managers of any Mini League.

5.2.1 Mini League Scoring Formats

Chairmen can also choose the scoring format of their Mini League upon creation:

– Standard Mini League is the normal way Mini Leagues are run, whereby Managers’ teams are ranked against each other based on the accumulated points earned across the duration of the entire Regular Season.

– Head to Head is where two Managers of a Mini League play against each other (the ‘fixture’ selected in rotation by the Promoter before scoring starts) with the outcome calculated in accordance with standard points scoring system.

Head to Head is a format where all the teams in a league are ranked on points earned in their Head to Head performance against other league teams over the course of the Regular Season.

Each Game Week will see the Mini League participants matched up in a Head to Head fixture. The winner is awarded three points in the fixture, the loser no points, and each Manager is awarded one point in the event of a draw (when both teams score the same number of points in that Game Week).

If there is an odd number of Managers belonging to a Head to Head Mini League then the remaining Manager in that Game Week will receive a bye and be awarded one point. The fixtures are randomly generated and depending on the amount of teams in your league, each team may receive an uneven number of byes.

5.2.2 Creating Regular Season Mini Leagues

There is no limit to the number of Mini Leagues a Manager can create.

A Chairman can create a Mini League up until the start of the last Game Week of the Regular Season.

The Mini League finishing date is after the final Eligible Match of the Regular Season.

Upon creation of a Mini League a Chairman will need to set the following criteria:

– Mini League name. There is a maximum of 40 characters for a league name. Inappropriate league names will be deleted and replaced with your team name.

– Mini League scoring format. Standard or Head to Head as described above in Section 6.4.

All Standard Mini Leagues created before Regular Season kicks off will default to start scoring from Game Week 1.

Head to Head Mini Leagues will start scoring from Game Week 2 unless changed by the Chairman when setting up the Head to Head Mini League.

Any Mini Leagues created post scoring will start scoring from the next available Game Week.

A Chairman can select any future Game Week for scoring to start up until the final Game Week of the Regular Season.

Teams can join a Standard Mini League after scoring has commenced. An existing team’s total points earned before joining will be added to their league points immediately. Newly created teams will begin on zero points.

The Promoter reserves the right to close entry to a Mini League at any point in the Season.

– Mini League privacy setting. The Chairman will be able to select whether a Mini League is a Public Mini League or a Private Mini League.

– Maximum number of team entries into your Mini League. All Standard Mini Leagues will default to ‘unlimited’ but can be changed to a maximum number of Teams per Mini League by the Chairman.

Where the Mini League is a Head to Head league the maximum number of teams is 40 due to the number of weeks in the Regular Season (38).

5.2.3 Joining a Mini League

A Manager may join a Public Mini League without any invitation. This can be done via the search facility available in the League Hub. No PIN is required upon joining.

To join a Private Mini League you will need to be invited by the Chairman or be issued with the unique PIN of that Mini League. Managers who follow the invite link from a direct invitation will not be required to enter the PIN.

A Manager can enter up to five teams in any one Mini League. There is no limit to the number of Mini Leagues a single team can join.

5.2.4 Removing Teams From A Mini League

The following rules apply to removal of teams from Mini Leagues:

A Chairman is allowed to remove a Manager, and a Chairman and Manager may remove themselves from a Mini League before scoring in the league has started.

A Chairman cannot remove another Manager, and a Manager may not remove themselves from a Free Mini League after scoring in that league has started.

This is not allowed as it will affect the league set up and scoring structure.

 

5.3 – Scoring

 

The player ratings and the Star Man award will be supplied by an independent ratings provider WHOSCORED.COM using their independent system of rating Players.

Scoring System

The scoring system and points will be awarded as follows:

 

Scoring category Points
All Players (Goalkeepers, Defenders, Midfielders, Strikers)
Goal Scored (excluding own goals) +5 points
Hat-trick (3 or more goals) +5 points
Assist +2 points
Who Scored Star Man +5 points
Who Scoredf 7+ Player Rating +3 points
Yellow Card -1 points
Red Card -3 points
Penalty Saved or Missed -3 points
Defenders & Goalkeepers
Clean Sheet (no goals conceded) +5 points
Two Goals Conceded -1 points
Each Goal Conceded Over Two Goals -1 points
Goalkeepers
Penalty Save or Miss +3 points

 

Scoring Explained

 

Assists

The Promoter will use the OPTA Defined Assists statistics to determine assist points allocations as follows:

– A Player making a pass with the direct intention to set up a successful goal attempt from an open play situation.

– A Player taking a corner, throw-in or free kick where a goal is scored directly from it by another Player;

– A Player shoots or passes forcing the defender to put the ball into his own goal;

– A Player who is awarded a penalty which is taken and scored by a team-mate.

Points for assists are only awarded to a Player from the goal scoring team.

 

Bookings

Two yellow cards leading to a red card will score as one red card in the Game i.e. -3 points in total.

If a Player receives a yellow card in an Eligible Match and subsequently receives a ‘straight’ red card in that same match, a total of 3 points will be deducted from the Player’s score. The Player will not have points deducted for the yellow card and the red card.

Points deducted in the Game for Yellow and Red Cards that are subsequently overruled will not be reinstated in the Game.

Substitutes who do not play at any time in an Eligible Match but are cautioned while ‘on the bench’ will not be deducted points in the Game. Deductions will apply if that Player subsequently plays any part in that Eligible Match.

 

Who Scored Player Ratings and Star Man

Player ratings of 7.0 and above and Star Man points will be determined byWHOSCORED.COM.

The Star Man will be awarded to the Player of the two competing teams with the highest player rating in any Eligible Match.

The ratings for all Players and the Star Man award can change up until 15 minutes after the final whistle of any Eligible Match whilst more accurate player data is being collated and verified.

In the very few cases where OPTA and or WHOSCORED.COM statistics are not available the rating will be provided manually as close as possible to those criteria used by these agencies and decided by the Promoter at its sole discretion.

 

Penalty Save or Miss (as defined below)

Save or Miss is defined as a goal not being scored directly from the penalty spot.

Penalty Save or Miss points will be awarded or deducted (as the case may be) even if a goal is subsequently scored (e.g. from open play after the ball rebounds from the goalkeeper; or if the Player deliberately passes the ball direct from the penalty kick).

 

CLEAN SHEETS AND GOALS CONCEDED

Clean Sheet (no goals conceded): +5 points

2 Goals Conceded: -1 point

Each Goal Conceded Over two goals: -1 point

Clean Sheets and Goals Conceded

Substitutes who come on during an Eligible Match will be awarded and deducted points as if they had played for the full match.

Players substituted off will continue to be awarded and deducted points as if they had played the full match.

These ‘How to Score’ rules remain the same for matches involving extra time (e.g. for a goalkeeper or a defender to score clean sheet points in a match involving extra time, their team must not have conceded any goals by the end of that extra time). Goals, saves and misses during any penalty shoot-out do not contribute any points to the scoring system.

 

5.3.1 Scoring Updates

Full scoring including player ratings and Star Men points for Eligible Matches will provisionally be published on the Website and the App as soon as possible after each Eligible Match. Points updates will always be carried out as promptly as possible, however it may not always be possible to finalise points updates by the times stated.

We will use our reasonable endeavours to ensure that points which are calculated based on information supplied from OPTA and WHOSCORED.COM will be finalised and applied based on the live information received by the Promoter as at 15 minutes after the final whistle of the relevant Eligible Match.

Any subsequent corrections, changes and/or updates to that information from OPTA after the Promoter has updated the points may be used in a points re-calculation at the discretion of the promoter provided this occurs before midnight of the day following the finish of the eligible match in question There will be no amendments to the scores of any entrants to the Game after this time. Nevertheless, the Promoter reserves the right at any point to update points, player ratings and the Star Man award.

If any Eligible Match is abandoned for any reason then that Eligible Match will cease to be treated as an Eligible Match for the purposes of the Game. If the match is replayed then the replay will be treated as an Eligible Match.

If an Eligible Match is completed and then a governing body subsequently determines that all or part of the Eligible Match is to be replayed only the initial match will be deemed an Eligible Match. Any replayed portion of that match will not be treated as an Eligible Match.

The decisions of the official ‘Dubious Goals Panel’ will not be taken into account.

The decision of the Promoter in all points scoring matters shall be final and no correspondence will be entered into.

Players transferred or loaned from one Premier League club to another Premier League club will continue to score points for the purposes of the Game and will be considered to be a Player at the new Premier League club. Any Player transferred from one Premier League club to a non-Premier League club will have his points total frozen in the Game and will only resume scoring in the Game should he re-join a Premier League club.

 

5.4 – Prize Monies

 

Prize distribution for the Season Competition is as follows:

 

Prize Position Prize Money
1st £75,000
2nd £15,000
3rd £5,000
4th £3,000
5th £2,000

 

The points scored for each Manager’s team in each Game Week is accumulated throughout the Regular Season. The winners of the Season Competition are determined by the verified positions in this leaderboard created by these accumulated points at the end of the Regular Season.

If two or more Managers share a place in the top five positions then the relevant total prize pool of the tied entrants will be shared equally.

For example, if there are two teams tied for third place, the prize allocated to each tied entrant will be made up of the prize for third and fourth added together, then divided by two.

If the number of tied entrants for a prize extends beyond tenth place then the prizes will be awarded according to the time and date of entry of the eligible Managers in order of the earliest entry down to the final position for that prize.

Tied entrants past the fifth position for that prize according to this ranking process will not receive a prize.

Under no circumstances will the Promoter award more than five prizes for the Season League. The Promoter’s decision will be final and no correspondence will be entered into.

 

5.5 – Player Values

 

If you transfer out a Player who has increased in value since you purchased him you will be able to transfer in a new Player of equal value or less than the value of the outgoing Player at the time that you make the transfer in addition to any spare unspent funds in your player budget.

If you transfer out a Player who has decreased in value since you purchased him then you can only transfer in a Player of equal value or less than the value of the outgoing Player at the time that you make the transfer in addition to any spare unspent funds in your player budget.

On the Friday of each Game Week we will update the value of your team’s Players and show this in your team as well as in the ‘Stats’ section on the Website and in the App.

At the start of each Season, the Promoter will compile a select list of Premier League Players from each of the 20 Premier League clubs for you to choose from. Each Player will be given a fantasy value based on the previous season’s performances and their point scoring potential.

The Promoter will endeavour to introduce new Players to the Player List throughout the season as new Players join the league or as performance deserves.

 

Variable Player Pricing

Over the course of a season a Player’s value will change based on their point scoring performance.

At the end of each Game Week the Promoter will evaluate each Player’s point scoring performance against what was expected and shall calculate a new value (increase, decrease or remain unchanged).

The revised value for each Player will be applied and published on the Website and App at 07:00:00 every Friday after the completion of a Game Week

The maximum a Player’s value may increase or decrease per Game Week is £0.1m.

The first round of Variable Player Pricing updates will take place after the completion of Game Week 1 and thereafter until completion of the Regular Season.

The Promoter does not guarantee that it will enter into any correspondence relating to Variable Player Pricing.

 

5.6 – GAME WEEKS

 

The Regular Season is split up into 39 scoring periods known as Game Weeks.

For this Regular Season a Game Week will run from 07:00:00 on a Friday and ends at 06:59:59 on the following Friday and will include all the Eligible Matches played during that period.

A team’s weekly score will be calculated by reference to the total score earned from the Players in your Team during all Eligible Matches in that Game Week.

 

5.7 – TRANSFERS

 

5.7.1 Transfer Allowance

Managers can make a maximum of three transfers to their team during the allocated Transfer Period. Teams will be credited with three transfers as of 07.00.01 on the first Friday of each calendar month until May 2020 as set out at Section 5.9 below

5.7.2 Eligible and Pending Transfers

An eligible transfer will take immediate effect and will occur if you transfer a Player out for another player where neither the outgoing Player’s club nor the incoming Player’s club have played during the Game Week in which you make that transfer.

A pending transfer will take effect from the following Game Week and will occur if you transfer a Player out for another Player where either the outgoing Player’s club or choco lathe incoming Player’s club have already played or commenced playing during the Game Week in which you make that transfer.

For example, if you transfer out Sergio Aguero in Game Week 4 and replace him by transferring in Sadio Mané, that transfer will remain pending until Game Week 5 unless neither Man City nor Liverpool have commenced their matches yet during Game Week 4 in which case, that transfer will take immediate effect in respect of Game Week 4.

All pending transfers will be confirmed after completion of the Game Week at 06:59:59 every Friday.

5.7.3 Reversing Transfers

Any transfer that is made can be reversed up until the point that either the incoming Player’s club or the outgoing Player’s club have played in the current Game Week or before completion of the Game Week at 06:59:59 every Friday. After this time, transfers cannot be reversed.

5.7.4 Unused Transfers

Managers will have until 06.59.59 of the first Friday of the following month to use any unused transfers subject to Section 5.2 and 5.3above.

Any unused transfers during a Transfer Period will not be carried over to the following month and will be removed from the team’s transfer allowance.

5.7.5 Bonus Transfers

At any point during the Regular Season the Promoter reserves the right to credit all teams in the Season Competition with an additional bonus transfer or transfers above the monthly allowance whenever they see fit. Details of this bonus transfer will be communicated by the Promoter via the Website and App at the time.

5.7.6 Unlimited Transfers

Managers will have an unlimited amount of transfers available to their team up until up until kick-off of the first Eligible Match on Friday 10 August 2018. Any transfers made after this point will be taken from your team’s transfer allowance.

5.7.7 Transfer Budget

A team’s initial transfer budget will be £50m and thereafter will be calculated by the prevailing value of all the Player’s in your team, together with any unused funds in your player budget at the time. There is no budget for Draft players.

A Player’s value will change across the Regular Season meaning that a team’s available transfer budget will be affected by the performance of each Player in your team.

5.7.8 Transfer Calendar (WILL NEED AMENDING)

The monthly Transfer Periods are as follow:

Transfer Period Transfer Allowance Transfers Credited Transfers Expire
Pre Scoring Unlimited 19:44:59 9 Aug
August 2019 3 19:45:00 9 Aug 06:59:59 6 Sep
September 2019 3 07:00:01 6 Sep 06:59:59 4 Oct
October 2019 3 07:00:01 4 Oct 06:59:59 1 Nov
November 2019 3 07:00:01 1 Nov 06:59:59 6 Dec
December 2019 3 07:00:01 6 Dec 06:59:59 3 Jan
January 2020 3 07:00:01 3 Jan 06:59:59 7 Feb
February 2020 3 07:00:01 7 Feb 06:59:59 6 Mar
March 2020 3 07:00:01 6 Mar 06:59:59 3 Apr
April 2020 3 07:00:01 3 Apr 06:59:59 1 May
May 2020 3 07:00:01 1 May 19:44:59 31 May

 

5.7.9 Lockout Process

There will be a lockout period commencing at 07:00:01 each Friday morning at the end of each Game Week during which you will be unable to make changes to your team until the lockout period has finished. Lockout can take up to three hours to complete.

 

SECTION 6 – WEEKENDER

 

6.1 – Team Creation

Managers are allowed to have just one (1) team entry for each Game Period. Managers pick a team of just seven Players with no limit on their total value or clubs they belong to. Teams will score points during the Game Period for a single set of Weekender fixtures (Saturday and Sunday only unless changed from time to time by the Promoter).

For each Game Period a Manager has to create a new team. Unless a Manager creates a new team then they will not score points, be eligible for the leaderboard for that Game Period and will not be eligible for any of its prizes.

 

6.1.2 Team Selection

Your team for each Game Period must consist of SEVEN Players as follows:

A goalkeeper

Two defenders

Two midfielders

Two strikers

There are no restrictions on team budget. You may select any Player of any value regardless of their stated value at the time of team selection.

There is no limit to the number of Players you may select from any one club. If you wish you can choose all seven Players from your favourite club.

 

6.2 – Mini Leagues

Managers will be able to create and join free Weekender Mini Leagues at any point in the Season. Once successfully registered for the Game, you have the option to become a Chairman for a Weekender Mini League or to join an existing Weekender Mini League. The guide for creating or joining Mini Leagues is described in Section 9.4.

 

6.2.1 Types of Weekender Mini League

There are two kinds of Mini League available for the Weekender Competition and Chairmen can create either a Public Mini League or a Private Mini League, where:

– Public Mini League is one created by a Chairman that any Manager can join. Public leagues do not require a PIN to enter and can be found via a search facility in the League Hub section of the Website and/or App.

– Private Mini League is one created by a Chairman that a Manager can join only if invited to do so by a Chairman who issues a unique PIN number for that Mini League.

The Promoter does not offer any prizes in respect of the outcome of any of the Mini Leagues.

Chairmen can also choose the format of their Mini League:

– Standard Mini League is the normal way Mini Leagues are run, whereby Managers’ teams are ranked against each other based on points they accumulate across the duration of the league.

– Head to Head is where two Managers of a Mini League play against each other (the ‘fixture’ selected randomly in rotation by the Promoter before scoring starts) with the outcome calculated in accordance with standard points scoring system. The winner is awarded three points in the fixture, the loser no points, and each Manager is awarded one point in the event of a draw (when both Managers score the same number of standard points).

If there is an odd number of Managers belonging to a Head to Head Mini League then the remaining Manager in that Game Period will receive a bye and be awarded one point. The fixtures are randomly generated and depending on the amount of teams in your league, each team may receive an uneven number of byes.

 

6.2.2 Creating Weekender Competition Mini Leagues

 

The following rules apply:

There is no limit to the number of Mini Leagues a Chairman can create.

There is no limit to the number of Mini Leagues a Manager can join.

A Chairman can create a Mini League up until the start of the last Game Period of the Season.

A Manager can enter their one Weekender team in any Mini League.

The Mini League finishing date is after the final Game Period of the season.

If you become a Mini League Chairman you will need to set up the Mini League start round: This has to be the start of a particular Game Period and can be any time up to the penultimate Weekender game of the Season.

Mini League format: Standard Mini League or Head to Head as described at Section9.4.

Mini League privacy setting: Public or Private as described above.

Maximum number of team entries into your Mini League: Where the Mini League is a Head to Head league the maximum number of teams is 40 due to the number of weeks in the Regular Season.

 

6.2.3 Joining or leaving a Weekender competition, season long Mini League

 

Once successfully registered, any Manager may join a Public Weekender Mini League without any invitation. They can do so via the search facility available on the site. No PIN is necessary.

To join a Private Weekender Mini League you will need to be invited by the Chairman and be issued with the unique PIN of that Weekender Mini League.

The following rules apply to removal of Managers from Weekender Mini Leagues:

A Chairman is allowed to remove a Manager, and a Chairman and Manager may remove themselves from a Mini League before scoring in the league has started.

A Chairman cannot remove another Manager, and a Manager may not remove themselves from a Free Mini League after scoring in that league has started.

This is not allowed as it will affect the league set up and scoring structure.

The Promoter reserves the right to close entry to a Mini League or Leagues at any point during the Season.

 

6.3 – Scoring

 

Scoring of Players in all Weekender Competitions will be calculated using the same scoring system as the Season Competition as set out in Section 5.3. However, the Promoter may from time to time introduce special bonuses for specific Game Periods. For example, the Promoter may introduce for a Game Period that all Players from a certain club may get double points during that Game Period. Any such bonus will be clearly indicated on the Website and on the Apps at the commencement of that particular Game Period.

Normally there are 9 or 10 Eligible Matches that take place for a Game Period. If there are less than six Eligible Matches that occur during a Game Period, either through postponement or abandonment of fixtures or lack of fixtures due to Cup activity then that Weekender Competition will be void and no points will be attributed.

If a Player does not participate for any reason in the scheduled Eligible Matches in any Weekender Competition then he will score zero points.

 

6.4 – Prize Monies

 

The Weekender Competition has a total prize pool of 50,000 to be paid out in individual Weekender game prizes over the course of the Season. The actual prize total for each Game Period may vary as may its distribution to individual prize winners.

For a Manager to win any Weekender Competition prize, their single team must be registered in accordance with Section 3 and have their entry confirmed. Before any prize is paid out, the potential winner will have their registration particulars checked together with an age verification check. Where there is any failure to pass these eligibility checks, the prize will be forfeited and will be awarded to the next placed Manager subject to their own eligibility.

Details of each Weekender prize for the forthcoming Game Period and its distribution will be posted in advance on the Website and the App.

 

Game Week 1: £1,000

Game Week 2: £1,000

Game Week 3: £1,000

Game Week 4: £1,000

Game Week 5: £1,000

Game Week 6: £1,000

Game Week 7: £1,000

 

6.5 – Player Value

There is no player value attributed to any player in the Weekender game. All picks are made without adhering to a budget.

 

6.6 – Game Weeks 

There will be 37 individual Weekender Game Periods from Friday 10 August 2019 to Sunday 17 May 2020. 

 

The first Weekender Game Period will be across Saturday 11 to Sunday 12 August 2019.

 

SECTION 7 – DRAFT

Draft is our brand new game that allows managers to go head to head each week with a team that is unique to themselves. 

Before the start of a season, managers will join a Mini League. Each Manager in the league will be required to create a squad of 15 or 11 players in a live draft. 

Managers will not require a budget to sign players but instead take turns to draft a Player. Once a player is signed by a manager, no other manager can have him.

Managers then battle it out each week in a Head to Head league format, for the ultimate bragging rights of finishing top of the league. 

 

7.1 – Squad Creation

The maximum number of Squads a Manager may enter into a single Draft League is one. 

Managers may enter more than one Draft League. However each squad is individual to it’s Draft League.

In order to create a Draft squad, users have to go through a ‘Live Draft’ before the start of a season.

 

7.1.2 Squad and Team Minimum and Maximums

 

Managers will be asked to build a squad of 15 or 11 Premier League players to compete over the course of a season. A squad can be made up of different combinations of the following positions – Goalkeeper, Defender, Midfielder and Striker.

15 Man Squads


The below minimum and maximum Squad position requirements apply. A Manager must adhere to the minimum and maximum for each position and draft a minimum of 15 Players in total.

 

The minimum numbers for each position in your Draft squad are:

GK – 1
DF – 3
MF – 3
ST – 1 

 

The maximum numbers for each position in your Draft squad are:

GK – 2
DF – 10
MF – 10
ST – 5

 

Before each Game Week a Manager must select a Team (Starting XI) from their 15 Man Squad. A Team can be selected into any of the below formations:

 

1-3-4-3

1-3-5-2

1-4-3-3

1-4-4-2

1-4-5-1

1-5-3-2

1-5-4-1

The minimum numbers for each position in your starting XI are:

GK – 1
DF – 3
MF – 3
ST – 1

The maximum numbers for each position in your starting XI are:

GK – 1
DF – 5
MF – 5
ST – 3

 

If a Manager only selects 3 Defenders in their draft squad then they will be required to field all three defenders every Game Week. Likewise if a Manager drafts 5 Strikers then they will only be able to field a maximum of 3 in their Starting XI each Game Week.

 

11 Man Squads

 

The below minimum and maximum Squad position requirements apply. A Manager must adhere to the minimum and maximum for each position and draft a minimum of 11 Players in total.

 

The minimum numbers for each position in your Draft squad are:

 

GK – 1

DF – 2

MF – 2

ST – 1 

 

The maximum numbers for each position in your Draft squad are:

 

GK – 2

DF – 7

MF – 7

ST – 5

 

Before each Game Week a Manager must select a Team (Starting VII) from their 11 Man Squad. A Team can be selected into any of the below formations:

 

1-2-2-2/4

1-2-3-1/4

1-3-2-1/4

 

The minimum numbers for each position in your starting XI are:

 

GK – 1

DF – 2

MF – 2

ST – 1 

 

The maximum numbers for each position in your starting XI are:

 

GK – 1

DF – 3

MF – 3

ST – 2

 

If a Manager only selects 2 Defenders in their draft squad then they will be required to field all two defenders every Game Week. Likewise if a Manager drafts 5 Strikers then they will only be able to field a maximum of 2 in their Starting VII each Game Week.

 

7.1.3 Live Draft

 

Users take it in turns to draft players, which follow a linear or reverse snake format.
A linear format sees users have a set place in the draft queue. A reverse snake format sees users get assigned a random place in the draft queue, which then reverses in each round (IE: User A has pick 1 in round 1. User A will then have the last pick in round 2, the first pick in round 3 and so on).
Players are not duplicated, meaning that if User A drafts Harry Kane, then User A will be the only person in their league that has Harry Kane in their squad.
Users have to draft 15 or 11 players. Time restrictions may apply based on parameters set by the league Chairman. 

 

 

7.1.4 Pre-Draft Queue

 

Your pre-draft queue consists of a list of players selected by the users, which will be used to determine Draft picks if the user is unable to draft a player in their allocated draft time.
Players can be added to the pre-draft queue at any point before the Live Draft. Players will be automatically drafted in accordance with the squad minimum and maximums.
If a player is set to ‘ignore’, then he will not be automatically drafted and the player may be drafted by another user, should they wish. 

 

7.2 – Draft Leagues

 

Upon entering the Draft mode for the first time, users have the option to either create a league from scratch, join an existing public league or join a private league.

All Draft Mini Leagues run on a Head to Head basis. This means that every Game Week will see a number of fixtures between two Managers and their Squads. Below is an example of a six team Head to Head League over two Game Weeks

 

Game Week 1 Game Week 2
Team A v Team F Team A v Team E
Team B v Team E Team B v Team D
Team C v Team D Team C v Team F

 

All leagues require an even number of teams in order for the league to run properly. 

If there is an odd number of teams, more time will be given to ensure that an even number of teams is in place. The live draft date and time will be pushed back by 24 hrs and continue to do so until the league fills its quota.

Chairman can increase or decrease the number provided it is an even number.


League Size


7.2.1 Creating a Draft League

 

You can create a league via our recommended Basic settings or customise it with our Advanced settings. A Chairman can always edit the settings of they are unsure and just want to get started

Basic Settings.

League Name

Chairman must name their league. A name must not exceed 40 characters and must not be inappropriate in nature. We reserve the right to change any league name deemed to be so.

League Size

A Draft League must have an even number of teams in it in order to be valid. Therefore a League can have 2,4,6,8,10 or 12 teams in it in conjunction with other league settings.

League Privacy

Chairman can create a Private or Public league depending on preference.

Private leagues are not visible and can only be found by invitation or a unique League PIN.

Public leagues are visible to all Managers and can be joined without invitation or a League PIN
League Start Week

All Draft Leagues will be defaulted to start on Game Week 1 (Friday 9 August 2019) but can start any Game Week after this up until Game Week 37. The last Game Week of the season.

Advance Draft Settings

League Play Offs (Final Series)

Chairman will have the option to create a knockout competition at the end of the season between the top teams in the league. 

Play Offs (Final Series)

A Chairman can select how many teams play off against each other. 4 teams over 2 weeks for example.

Play Opponents 

A league can be set so that the same two teams can only play each other once, twice or as many times as needed to get to the last Game Week of the Premier League season. This is dependant on the size of the league. 

For example. If a 12 team league is set for teams to only play each other twice then the league will be completed after 24 Game Weeks.

 

Draft Type

A Chairman has the option of two types of draft events:

Live – Live drafts involve players utilising real-time strategy and reactionary measures to select players. 

Auto – Auto drafts use preliminary draft rankings pre-set by each user to automate the draft and finalise squads

 

Draft Order

There are two ways to establish which order Managers get to pick their squads in the live draft  – Snake and Linear. 

 

Snake – The draft order gives the Manager the last pick to draft in Round 1 the first pick in Round 2 and so on until the Draft is complete.Below is an example of a four team Snake Draft.

 

Round/Pick 1 2 3 4
1 Manager A Manager B  Manager C Manager D
2 Manager D Manager C Manager B Manager A
3 Manager A Manager B Manager C Manager D
4 Manager D Manager C Manager B Manager A

 

Linear – This draft order means the order that is established for the first round is repeated in all of the following rounds until the draft is complete. Below is an example of a four team Linear Draft.

 

Round/Pick 1 2 3 4
1 Manager A Manager B  Manager C Manager D
2 Manager A Manager B  Manager C Manager D
3 Manager A Manager B  Manager C Manager D
4 Manager A Manager B  Manager C Manager D

 

 

Draft Turn Time

A Chairman is able to choose how long each Manager has to make a draft pick. The options are:

 

60 seconds

2 minutes

5 minutes

15 minutes

60 minutes

12 hours

1 day

 

If a Manager fails to pick a player to draft in the allotted time then the top ranked player remaining in the game will be auto selected or the player set in their watch list.

 

Squad Size

A Chairman is able to choose between two different squad sizes for their Draft league. 

 

15 Man Squad – 11 starting player and 4 substitutes

11 Man Squad – 7 starting players and 4 substitutes

 

Select Captains

A Draft league can enable a Captain functionality meaning that each Game Week a Manager is able to nominate a Captain in their squad.

 

A Captained Player will double any of the points they have scored. There is no limit to the amount of times a certain player can be nominated as Captain. If a Manager does not change their Captain then their previous week’s selection will just roll over.

 

Automatic Substitutions 

A League can choose how squad management and substitutes are managed with the ability to turn Automatic Substitutions on or off. 

If Auto Substitutions are turned on then any player that does not play any part in the match will be replaced by one of the Players on their bench based on their priority ranking (1-4).

The Substitute can be a different position to the Player he replaces provided he doesn’t break any of the valid formations permitted in the game (See 7.1.2)

 

Restricted Free Agents

 

If the Restricted Free Agent (RFA) system has been put in place by your League Commissioner, then the following will apply.


If there is a player that has not been drafted by any team, that player is considered a Free Agent. Whenever a player is listed as a Free Agent they can be picked up at any time by simply dropping one of your current players and Signing the Free Agent.

However, after the Initial Draft and each Round has been played, there is a period of time where all players who are not on a team become Restricted Free Agents. Whilst a player is a Restricted Free Agent a coach must put in a bid to sign the Restricted Free Agent.

Players will remain on the RFA list for at least the timeframe specified in the RFA league settings.

RFA signings are subject to the league Priority Order. 

Restricted Free Agency Order

If you decide to have RFA turned ‘ON’ then their are two options on how to order priority for Draft leagues.

Reverse Ladder Order – The team team positioned last in the league has priority on any Player that is selected by more than one Manager.

Last Pick to Bottom – The team that had the number one ranked priority will go to the bottom of the priority list the following Game Week.

 

Trade Approval Options 

Managers will be able to trade between themselves throughout the season. These trades as a default will be set to not require any approval but there are a suite of options for any league based on preference.

Free for All – Trades will be processed automatically with no Chairman or League ratification.

Chairman Approved – All trades will require ratification by the League Chairman before they are processed.

League Approved – All proposed trades will require ratification from majority vote of the  League members before it is processed. There is a 24 hours clock for members to lodge their votes.

 

7.2.2 Joining a Public Draft League

A public Draft league can be joined by any user so long as there is a position available. The rules of each league are altered at the discretion of the league Chairman and will be clearly displayed.

Draft Date & Time

A Chairman may select their preferred date and time for the live draft to commence. However no draft will be available to run until Friday 26 July 2019 at 6pm. This is two weeks before the start of the Premier League season.

A Chairman is able to change the date and time of the draft at anytime before what is scheduled.

 

7.2.3 Joining a Private Draft League

Each private league has a unique code that can be shared by a Chairman to any user. Typing in this code will give you access to a private league provided the league is not full.

 

7.3 – League Scoring

 

Scoring System

The scoring system and how Players earn points will be the same as the Season a be awarded as follows:

 

Scoring category Points
All Players (Goalkeepers, Defenders, Midfielders, Strikers)
Goal Scored (excluding own goals) +5 points
Hat-trick (3 or more goals) +5 points
Assist +2 points
Who Scored Star Man +5 points
Who Scoredf 7+ Player Rating +3 points
Yellow Card -1 points
Red Card -3 points
Penalty Saved or Missed -3 points
Defenders & Goalkeepers
Clean Sheet (no goals conceded) +5 points
Two Goals Conceded -1 points
Each Goal Conceded Over Two Goals -1 points
Goalkeepers
Penalty Save or Miss +3 points

 

7.3.1 League Scoring Format

 

All Draft Leagues will be determined by the Head to Head format. Just like the Premier League.

Each Game Week will see all League teams matched against another in a Head to Head match. The winner being the Team that  scored the most fantasy points. 

Points will be awarded based on the Head to Head result and go towards a Team’s overall points total. Points for each Match Up are awarded as follows:

 

3 points for a win

1 point for a draw

0 points for a loss

 

League positions will be determined by the total league points accumulated by each Team. As a tie-breaker, team will be sorted by points differential followed by points scored.

 

Depending on the format chosen by the league Chairman, the winner of the league will be the manager that finishes in first place, or the manager that wins the play-offs, which can be qualified for by finishing in one of the first four positions.

 

7.3.2 Play Offs

Chairman will have the option to create a League Play Off  at the end of the season between the top Teams in the league. 

A Chairman can select how many Teams will qualify for the Play Offs and the regular season table will end with enough weeks to allow for a the Play Offs to complete with a Final Head to Head.

 

7.3.3 Captain & Vice Captain

This is a feature that can be switched on or off by the League Chairman in advanced settings.
Before each Game Week commenced have the chance to select a Captain and Vice Captain from every player in their squad.
Each Captain receives double their points total. If the Captain does not play, then the Vice Captain will receive double points instead.
Captains and Vice Captains cannot be changed  once a Game Week has got underway.

8 – Player Transactions

 

Once your Draft has completed you will still be able to bring undrafted players into your squad. You will be able to do this via the Players page, you will also be able to complete team to team trades with other league managers by proposing a Trade with another Manager. In both instances you must offer a Player in your Squad that you are happy to lose

 

Restricted Free Agency

 

All Managers will get a chance to add undrafted or released Players to their squad once a week. When making a request your are proposing to replace a player in your squad with an another Player.

RFA requests are usually processed 24 hours before the gameweek deadline though this will be reduced if there is a small timespan between the last game finishing and the next gameweek starting.

 

Any number of RFA requests can be made, if you make more than one they will need to be prioritised.

 

The lowest ranked team will get first RFA choice. Before the season starts the RFA order will be the reverse of the draft order. Once a RFA request is successful, the team in question will move to the end of the RFA queue for that gameweek.

 

If more than one team are tied on points, their position in the league table will be determined randomly. As a result, the lowest positioned team will get the higher RFA order.

 

Free agency

Free agency works like traditional Fantasy Premier League transfers. Any available player can be added to your squad by swapping them for a player from the same position in your squad.

 

SECTION 9 – PRIZE PAYMENT

 

9.1 Prize Payments to winners

 

For all verified winners of the Free-to-Play 2019/20 Dream Team Game winnings will be paid by BACS transfer to your account once ID, age verification and any other checks as we may reasonably determine appropriate, have been carried out and we have details of your account or any other account that we believe may be linked to your account.

Winnings will be paid out without you needing to make a claim and, subject to successful checks being carried out by us, we will with best endeavours verify the results with 14 days of the competition ending. We will then endeavour to pay the winner within 28 days of receiving your bank details.

Once payments have been sent to your account, the Promoter is unable to transfer funds to a different account.

If the attempted prize payment to you fails for any reason such as the transaction is not accepted by the issuing bank then we will also attempt to contact you by the mobile number and/or email address you have provided to us when registering for the Game or updated by you subsequently, and arrange appropriate payment to you.

We reserve the right to suspend the payment of winnings in the event of the occurrence of an event outside our control which might include: network failures, malfunctions to our systems, war, terrorist activity, riots, malicious damage, fire, flood, storm, nuclear accident or compliance with any new law or governmental order, rule, regulation or direction. We will pay you any winnings due to you as soon as the relevant event outside our control allows us to do so.

If we are unable to contact you for any reason the Promoter reserves the right to forfeit your prize. If any winner is later found to be ineligible to win any prize for any reason, then the winner must return prize money back to the Promoter within 28 days of its request. If the Promoter has not yet paid such a prize then it will be forfeited and no winnings will be payable to the ineligible entrant under any circumstances. All amounts will be paid in British Pounds Sterling. If your bank account is in a different currency (e.g. Euros) the prize amount may differ to the amount stated due to the then current conversion rate offered by your bank and may be subject to conversion fees (these are both outside of the control of the Promoter and the Promoter cannot be held responsible for any discrepancies or fees).

9.2 Winners’ Details

 

All winners’ names will be available upon request during the Season and for six months following the final Eligible Match. To obtain winners’ names please contact us by sending a stamped addressed envelope to the Sun Fantasy Games Dept. 1 London Bridge Street, London, SE1 9GF marked ‘Dream Team 2018/19 Winners’. You hereby consent to the use of your name and general location for these purposes.

 

9.3 Publicity

 

By entering the Game, any subsequent prize winners agree to allow the free use of their names, photographs and general locations for publicity and news purposes during this and future promotions by the Promoter, or any associated or subsidiary company of News Corp UK & Ireland Limited and to comply with its obligations under Section12.2.

 

SECTION 10 – SOCIAL RESPONSIBILITY 

 

10.1 CUSTOMER SERVICES AND DISPUTE RESOLUTION

If you have a complaint about the Game please contact us using the Contact Us form on our Website or App; Tweet us at @DTcustsupport; or write to us at News Group Newspapers Limited, Customer Liaison Dream Team, 1 London Bridge Street, London, SE1 9GF providing details of your complaint and your contact information.

In each case providing the details of your complaint and your contact information. We will always do our very best to help resolve your complaint as quickly as possible.

If our customer services team cannot resolve your complaint within 28 days then your complaint will be escalated for review by the General Manager of Dream Team who will provide their decision within 28 days.

10.2 Regulatory Information

As this Season is Free-to-Play the Promoter no longer is required to be licensed and regulated by the Gambling Commission of Great Britain.

Subject to Data Protection law, we may need to disclose information relating to you and/or the Game (which may include information provided by you to us) to any relevant regulatory authorities in order to comply with the Promoter’s regulatory obligations.

 

SECTION 11 – LEGAL

 

11.1 GENERAL

You are responsible for all activities that occur under your Account. Any winnings under your Account will be yours (except for any winnings that are deemed void or forfeited by the Promoter).

It is your sole responsibility to maintain the confidentiality and security of your Account information. We cannot reverse any team selections or transfers that may have been made in error or which you believe were made by someone who was not authorised to do so.

You must manage your own Account and entries. If we suspect that a third party (including a family member or friend) is using your Account we may disqualify you or your entry/entries from the Game and you will not be eligible to win or collect any prizes.

No automated process of any kind may be used in any way to facilitate any element of Game entry, transfers, or administration.

Where there is any evidence, in the sole opinion of the Promoter, that a group of individuals or organizations combine or make a joint effort to win any prize could result in some or all entries being declared void in accordance with these Game Rules. For example, this can include entering multiple family members in order to maximise the number of entrants that you manage (individually or collectively) in the Competition.

Any activity of any kind which is deemed by the Promoter, in our sole opinion, not to be in the spirit of the Game or which gives any unfair advantage could result in all, or some, entries being declared void by the Promoter.

The Promoter reserves the right, at any time, to close entry to the Game, via some or all of the Website and/or App, either temporarily or permanently, without prior warning.

If an entrant is in breach of any of these Game Rules and those on the Website and/or App the Promoter reserves the right to exclude such entrant from the Game and/or to declare any or all of such entrant’s entries void without notice. For the avoidance of doubt, void entries cannot win any prizes. If such invalidated prizes have already been paid out then you must immediately repay the full amount of that prize to us.

If you breach the Game Rules or suspected by us of committing any fraudulent or illegal activity you will be disqualified from the Game and not eligible to win or collect any prizes. Subject to your statutory rights, you will not be entitled to any amounts held in your Account.

When you play the Game, your information will be used by News Group Newspapers Limited (publisher of The Sun), for the purposes of administration, analytics, and marketing (with your consent), and in accordance with the privacy policy atwww.newsprivacy.co.uk.

We may share the information we hold on you, including your personal information with regulators, sporting bodies, the police, other law enforcement bodies and any other bodies necessary in order to investigate fraud, money laundering or sports integrity issues and to comply with our regulatory duties.

Staff of the Promoter, Fan Hub Media UK Limited, and any associated, affiliated and subsidiary companies of News Corp UK; Ireland Limited, Fan Hub Media UK Ltd. and their families, agents and any person connected with the Game may enter the Game (and be visible in leaderboards) but are excluded from winning any prizes in the Game.

Entry to the Game opens on 20 July 2018 and will remain open for the duration of the Game.

In respect of the operation of the Game and interpretation of these Game Rules, our decision will be final and no correspondence will be entered into unless you instigate the complaints procedure set out above in Section 13.1.

The Game Rules and any document expressly referred to in them and any guidelines or rules posted on our Website and/or App represent the entire agreement between you and us in relation to the subject matter of the Game Rules and supersede any prior agreement, understanding or arrangement between us, whether spoken or in writing.

If there is any inconsistency between the advertising/promotional copy related to the Game and these Game Rules then these Game Rules will apply.

The Game Rules will be interpreted in accordance with English law and subject to the exclusive jurisdiction of the English courts.

If there is any error with the point scoring or any other information provided in connection with the Game then we may correct such error at any time and will not be liable for that error and may withhold, reclaim or invalidate prizes.

There are no alternatives to the prizes stated and the prizes are not transferable and no part or parts of any prize may be substituted for other benefits, items or additions.

11.2 CHANGES TO THE GAME RULES AND NOTIFICATION OF CHANGES

We reserve the right to amend and/or waive all or part of these Game Rules at any time and you agree that no liability shall attach to us as a result of those changes.

When the Promoter makes changes to these Game Rules it will post a notice on the Website and/or App. If you do not agree to those changes, please do not continue to use the Website and/or App. Your continued use of the Website and/or App constitutes ongoing acceptance of these Game Rules and the documents referred to in these Game Rules as they are updated from time to time.

11.3 TRADEMARK AND COPYRIGHT STATEMENTS

The trademarks “The Sun”, “Sun”, “Dream Team” (in relation to fantasy games), “Dream Team Season” and “Dream Team Weekender” and logos are owned by the Promoter.

Copyright in the Game, the game mechanics, scoring system, any graphics or text comprising of or used in the Game, these Game Rules, and any other Intellectual Property Rights associated with the Game are the sole property of the Promoter.

You may print off one copy of the Game Rules for your personal reference with regards to playing the Game. Except as may be necessary to play the Game in accordance with the Game Rules, no other Intellectual Property relating to the Game may be reproduced or transmitted in any form without our prior written consent.

11.4 DISCLAIMER

The Services are provided without any warranties or guarantees of any kind. We will always aim to provide you with the best service we can but all information provided in relation to the Services is provided ‘as is’ and we do not guarantee the accuracy of such information. We will not be liable for any error(s) and may withhold or invalidate prizes if there has been any error or errors.

If there is any error with the point scoring or any other information provided in connection with the Game then we may correct such error at any time and will not be liable for that error and may withhold or invalidate prizes and if such invalidated prizes have already been paid out then you must immediately repay the full amount of that prize to us.

To the extent permissible by law, we are not responsible for any loss or damage resulting from use of the Services or from any content posted on or through the Services. Your sole and only remedy for any problems, issues or concerns with the Services is to stop using such Services.

Some of the information provided by us is supplied to us by our third party partners. We have no control over third party content and are unable to guarantee the accuracy of such third party content. You agree that you access any content at your own risk. Before relying on any information, whether it is from the partner or from its third party partners, we advise you to verify the accuracy of such information.

The availability of the Services does not constitute an offer, solicitation or invitation by us for the use of the Services in any jurisdictions in which such activities are prohibited by law. Under no circumstances will we be liable for any breach of state or country law that may occur as a result of your usage of the Services.

Whilst we will do our best to ensure that the Services are fully operational at all times, we are not responsible for and shall not be liable to you for any problems or temporary interruptions in using the Services arising from any factors outside of our control (e.g. including but not limited to technical problems from traffic congestion on the internet, or storms) or for any problems arising from participating in or from downloading third party content. In any such event the Promoter reserves the right to take any action at its sole discretion including but not limited to postponing, amending or abandoning matches, events, scoring or any other element of the Games without notice.

We and our subsidiary, associated and affiliated companies do not accept liability for lost, corrupted, damaged, unclear, inaudible, delayed or otherwise invalid entries. Proof of calling or sending or transmission of an entry shall not be proof of receipt or acceptance of an entry. We and our subsidiary, associated and affiliated companies do not accept liability for technical, hardware or software failures of any kind or lost or unavailable network conditions which may limit or prohibit the opportunity to participate in the Game.

This App is not endorsed or sponsored by Apple for any of its contests or sweepstakes within this app and is solely the responsibility of News Promotions

11.5 LIMITATION OF LIABILITY

We do not exclude or limit any liability for death or personal injury arising from the negligence or wilful default of us, our servants, agents or subcontractors or for fraud, or any other liability the exclusion or limitation of which is expressly prohibited by law.

Subject to the first part of this Section 14.5, we will not be liable to an entrant for an amount in excess of the value of the prize which is the subject of any claim or complaint under any circumstances. For all other claims and complaints made by an entrant our liability to that entrant shall not exceed £100 in aggregate under any circumstances.

Subject to the foregoing of this Section 14.5, we shall not be liable to an entrant or any third party for loss of profits, loss of contracts, loss of anticipated savings, data, goodwill and revenue or any other indirect or consequential loss, whether arising from breach of contract, negligence or howsoever arising. We will not be liable for any loss or damage caused by us, our staff, employees or agents in circumstances where (i) they are not at fault for errors or inaccuracies, or (ii) the loss or damage is not foreseeable to the entrant and us, or (iii) the loss or damage is a business loss or the losses were caused in the course of business, including losses relating to lost data, lost profits or business interruption.

11.6 FRAUD

We will not tolerate fraudulent activity or cheating. If we consider that you have used the Services in an unfair manner or have deliberately taken unfair advantage of any fault, loophole or error, attempted to defraud us, including (but not limited to) payment fraud, or if we suspect you of fraudulent payment, including use of stolen debit/credit cards, collusion, cheating, providing false registration data or any other fraudulent activity (including but not limited to money laundering), we reserve the right to suspend and/or close your Account, withhold any or all winnings and share information (together with your identity) with the police and other fraud prevention agencies. If any such invalidated prizes have already been paid out then you must immediately repay the full amount of that prize to us.

 

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