FIFA 19 will display Ultimate Team pack probabilities, detailing the likelihood of what you will get in every pack.
EA claim the move will help gamers “make decisions on where you want to invest your FIFA Points, FUT Coins, and time in order to build your best FUT squad”.
So, how does it work?
On the FIFA 19 Ultimate Team Store screen, you’ll get an option under every pack available for purchase that reads “Show Pack Probabilities.”
These are categorised by item type and rating.
The percentages that you see are the minimum probability of getting one or more players in the ratings range and category listed.
For example, if a category and rating have a 100% probability, you’re guaranteed to receive at least one item within that category.
Pack probabilities in FIFA 19 are calculated by simulating the opening of a very large number of packs, for each pack in the Store.
The number of packs opened in a simulation varies based on rarity, but it will always be enough to be statistically valid. We then re-run this process with every content update.
Some campaign specific categories, for example Ones to Watch, feature rare content.
In some packs, the rarity of this content category may be less than 1%, and within that there will be a wide range of probabilities.
Any probability percentages that you see are on a pack-by-pack basis and are not cumulative.
That means that each pack opening is an independent event; opening multiple packs does not change the likelihood of being awarded an item from a specific category.
New items and other live content are always being added to FUT, which could change the probability numbers – but you will always have the ability to check the Pack Probabilities screen before purchasing a pack.
Probabilities are accurate as of the timestamp indicated at the bottom of that screen.
Meanwhile, the Belgian government has reportedly launched a criminal investigation into EA after the publisher refused to modify Ultimate Team packs in line with the country’s gambling laws.
Belgium’s Gaming Commission determined that lootboxes found in the likes of FIFA, Overwatch and Counter Strike were forms of gambling and subject to the appropriate laws.
After the ruling in April, Blizzard, Valve, and 2K Games disabled loot boxes, but EA took no action.
Should the Brussels public prosecutor’s office choose to move ahead with the case, it will go to court and EA could face huge fines.