The best thing about the World Cup is that it means us fantasy football junkies don’t have to go cold turkey over the summer.
By now, hundreds of thousands of you have signed up for our World Cup game.
Before the tournament gets underway, we wanted to clarify how transfers work and also give you a few tips about how best to use them…
How many transfers do I have?
You get 20 transfers to use from the start of the tournament (when Russia v Saudi Arabia kicks off) until the end (when the final kicks off).
When can I use them?
You get unlimited transfers up until the tournament begins, so feel free to tinker away like an early noughties Claudio Ranieri until Thursday afternoon.
However, once the tournament is underway, you can only use a maximum of three per day.
How does lockout work?
This is the part that requires your full attention.
The only players who are locked out, and therefore unavailable to transfer, are those who represent a team who have already kicked-off on the given day.
For example, take the first Saturday of the tournament.
11am: France v Australia
2pm: Argentina v Iceland
5pm: Peru v Denmark
8pm: Croatia v Nigeria
Say you’re team is stacked with France players, Antoine Griezmann, Kylian Mbappe and Paul Pogba, and each of them score in a 3-0 win.
Once that game is finished, you CAN’T then transfer them out for Lionel Messi, Sergio Aguero and Luka Modric, in hope of cashing in on the later kick-offs.
However, you can transfer the Frenchies out for Neymar, Gabriel Jesus and Mesut Ozil, as Brazil and Germany don’t play until the Sunday.
The transfers would be pending until the go through at midnight, when they are replaced by the Brazil and Germany players.
This way, you keep the points from Griezmann and co, and you’ll benefit if Neymar does a madness.
Also, you can make transfers freely each morning, meaning you can bring in the star forward in the 1pm kick-off as late as 12:59pm and he’ll start scoring you points straight away.
And you can do the same for the 4pm and 7pm kick-offs, as long as they players you are transferring out haven’t played that day.
Happy days, right?
Dream Team World Cup
- Completely free to enter
- £50m budget and 20 transfers throughout the tournament
- £175k total prizepot (for UK players only)
- SIGN UP FOR DREAM TEAM WORLD CUP NOW
What’s the best way to use transfers?
While it’s tempting to make use of the tactic stated above, you should be wary of spunking all your transfers too early.
If you used your three daily transfers to tailor your team to the day’s fixtures at the start of the tournament then you give yourself a chance of getting off to a flyer.
But you would also have used nine of your 20 transfers three days into a month-long tournament.
You’re better off keeping your team pretty much as it is until every country has played at least one game — unless you have to react to injuries of course.
Come the second round of group games, you will have a better idea of the preferred starting XIs and the dynamics of each group.
We advise that you save at least half of your transfers for the knockout stages, to ensure you have as many active players for as long as possible.
Additionally, it’s probably wise to use a few transfers at the back end of the group stages to get rid of any players facing elimination.
Can I reverse transfers if I change my mind?
Yes, but only if you act quick.
As previously stated, transfers go through at midnight once the tournament is up and running.
So, if you make a transfer at 7pm then find out the player you want to bring in has been sent home in disgrace for getting on the beers, then you have until midnight to reverse the transfer.
Doing this won’t use up any of your total transfers.
However, if you make a transfer at 7pm and find out the player you want to bring in has done his metatarsal in training the next morning, then that’s tough luck.
Got it? Good.