We’ve had a delve into the EA Sports archive to look at some features we hope the game’s developer will bring back for FIFA 20.
1 Indoor football
Overwhelmingly the game mode that most people immediately answer with when you ask them what they would like to see return to the game.
Unfortunately, it’s very unlikely to happen – when Dream Team spoke to FIFA insiders a few years back we did actually pose the question… and the response was rather cool on the idea.
2 Deliberately fouling the keeper
Despite knowing it would pick you up an automatic red card, there wasn’t a better way to take your frustration out on the game than deliberately slide tackling the goalkeeper straight into the hospital ward.
An equally fun and stupid act, the inability to do it in the current editions of the game only increases the annoyances you feel when you’re already 4-0 down.
3 Intentional diving
In a quest to make FIFA ultra-realistic, the inclusion of a button that a player could press to intentionally dive was a masterstroke.
Coming in the late 90s versions of the game, EA Sports quickly removed the feature after realising that influencing younger players of the game that intentional diving should be a part of football probably wasn’t something they should be promoting.
Still, it was a lot of fun duping the referee, and simultaneously your friends.
Click here to find out everything there is to know about EA Sport’s FIFA 20!
4 Cheat codes
Cheat codes are part and parcel of any retro game, but they’ve not been a major part of FIFA since the glory days of 2000 when the ridiculous ‘lightning’ modes and UFO games could be accessed.
Need a player to be zapped up by aliens? You bet.
Your player’s through and goal and then gets brutally murdered? Absolutely!
5 Lounge mode
The lounge mode was incredibly popular when it was introduced into FIFA 2010 and 2011.
It allowed players on the same console to keep constant track of who had beaten who, who had scored the most and essentially, who was king of the FIFA castle.
But then it just disappeared. FIFA Ultimate Team became a thing (and a cash cow) and all those hours spent playing against housemates were lost.
6 Build your own player
Come on, let’s admit it. We all made ourselves in the game when we were allowed to in FIFA 2005.
And we didn’t make ourselves into the slightly weedy or overweight (delete as appropriate) teenagers that we were at the time – we made ourselves 6’6″ beasts, with 99 stats for everything.
Yes, Andreas Betler (the European version of myself) scoring 120 goals a season for Leyton Orient may have been a touch unrealistic, but it felt good, and that’s what’s important.
7 Setting up your own tournaments
All FIFA iterations have had some sort of creative freedom – but previously they seemed much more open to creativity than they do now.
Making your own tournaments in which you could choose the format, the teams and rules meant you could create the ideal tournament for your own needs.
8 FIFA 2003’s Total Club Championship
The ultimate in club modes, it was like the Champions League… but even bigger.
In fact, it was essentially a European Super League game mode that you could play.
But surely, surely a European Super League couldn’t happen in real life, right guys? Guys?