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FIFA 19: EA has finally fixed the biggest gameplay issue in the game

AI defending has finally been nerfed

Gamers are praising EA Sports for fixing what many believe to be the biggest gameplay issue in FIFA 19.

A patch has been released that reduces the effectiveness of defending by AI teammates.

This means that players will now no longer be able to rely on the CPU to do the bulk of defending for them.

Shot blocking by AI teammates will now be far less effective. The same goes for AI-controlled tackling, with the distance CPU players will stretch significantly reduced.

Neymar in action on FIFA 19

Neymar in action on FIFA 19

On the flip side, the update will make well-timed manual tackles more effective.

As mentioned in Eurogamer, the patch increases the impact to fatigue of playing with defensive pressure.

That means your team will tire very quickly if set to constant pressure – one of the most popular tactics used in Ultimate Team.

As expected, the news has gone down very well in the community. One gamer wrote: “This is like heaven in 3 sentences.”

Elsewhere, things haven’t been going too well for EA’s football game across the board.

In a recent financial call, EA revealed Ultimate Team was generating less money than expected – with boss Andrew Wilson saying some players may be distracted by the other modes.

“With FIFA 19, we set out this year to create a game that expanded our core FIFA product, adding the UEFA Champions League and innovative new game modes,” Wilson said.

FIFA 19 hasn’t had the smoothest first few months

FIFA 19 hasn’t had the smoothest first few months

“As we have seen previously when we have delivered innovative and creative new ways to play such as The Journey, FIFA players will jump into the new content first, and over time move into Ultimate Team.

“So far since launch, we have more players engaging across a great breadth of modes, from Career mode to Kickoff and Tournaments.”

EA CFO Blake Jorgensen revealed that live services, such as Ultimate Team, are expected to be flat up to five per cent growth year-on-year.

“This is lower than our original guidance, primarily due to reduced expectations for Ultimate Team, the delay of Battlefield 5, and the FX headwind,” he said.

Watch this space.