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5 things you need to know before getting into Fallout 76

An open-world multiplayer experience you won't forget in a hurry

Following the successful launch of Fallout 4 back in 2015, developer Bethesda has been working on a prequel different to anything we have seen before.

No longer will you traverse the radioactive, desolate countryside of middle-America with only DogMeat by your side.

Now you can travel with real people in what is Bethesda’s first attempt at turning the world of Fallout into a multiplayer RPG.

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Dogmeat won’t be your trusty companion this time

For those who don’t know much about Fallout 76 or are keen to know why it may be worth buying – here are five things you absolutely need to know.

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Nothing like watching the sun set with your buddies

It’s best played with friends

Fallout 76 was recently put to the test in a series of beta’s that allowed those who had pre-purchased the game to get a real feel for it.

The latest game in the series has been developed as a multiplayer title and it shows.

The conclusion from players in the community was that the game plays best when you are partied with your mates – questing, building and levelling up just isn’t the same when you are walking through an uninhabited map solo.

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Teamwork makes the dream work

Playing in a party of up to four people means you are better defended, better geared, will find more items and possibly get into more arguments and fights.

Once you hit a certain level PVP will be enabled allowing you to slaughter other players at your pleasure.

If you are worried about not being able to explore West Virginia to your heart’s content due to players nuking and killing you, don’t worry:

  • Nukes are hard to get, easy to avoid and won’t destroy your base camp
  • Only a level 12 and accidentally run into a level 40 player? PVP is scaled so you can hold your own in a fight should it turn hostile (diplomacy should be the answer)
  • When you initially attack someone, you’ll deal greatly reduced damage until they return fire – both players must be willing participants in a fight

It has recently been confirmed by Eurogamer that Bethesda is also planning to implement faction-based PVP into Fallout 76 post-launch.

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PVP is an integral part of Fallout 76

No Non-Playable Characters (NPCs)

This move by Bethesda was perhaps the most confusing to long-time fans of the Fallout series.

The choice to have zero NPCs in the game means the only interaction with other ‘people’ in the expansive world is with real-life players.

You receive quests from notes, robots or cryptic messages written in blood beside the corpses of long-dead citizens.

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The NPC storylines in the Fallout series are what made the game for some fans

It can feel lonely at times in a world where the players you meet are few and far between.

However, the lack of NPCs makes sense, as there are no large settlements, only ghost towns.

The residents of Vault 76 (you) are the ones meant to populate the world with settlements, bases, tyranny and gunfights.

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Bethesda’s take on West Virginia is impressive

Huge open world 

Skyrim, Oblivion, Fallout New Vegas… Bethesda is known for their detailed open-world environments.

Fallout 76 is no different – set in West Virginia, you can clearly see inspirations from the American State.

Although set in an alternate reality in the year 2102, 25 years after a nuclear war that devastated Earth, the game’s monsters are heavily influenced by West Virginian folklore.

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The Beast of Grafton

This behemoth for example is renowned in West Virginia often seen as a distant cousin to Big-Foot.

A ton of monsters

The Beast of Grafton isn’t the only monstrosity roaming the wastelands of West Virginia.

The Scorch Beast is based on the mythical Mothman who is tied to a real-life tragedy – the 1967 collapse of the Silver Bridge across the Ohio River, which claimed the lives of 46 drivers.

The Scorch Beast is said to stalk you throughout the early stages of the game eventually ending in a confrontation where you fight the beast.

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The Scorch Beast

The Mega Sloth as the name suggests is a giant sloth…

The creature can be found when exploring the map in densely forested areas, however, you have to watch out for these fluffy creatures as unlike their real-life counterparts they are anything but slow and steady.

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The Mega Sloth

A very S.P.E.C.I.A.L perk system

Bethesda has gone back to their routes with the progression system in Fallout 76 by reverting back to the familiar S.P.E.C.I.A.L system of levelling.

  • Strength
  • Perception
  • Endurance
  • Charisma
  • Intelligence
  • Agility
  • Luck

As you progress through the multiplayer game you will gain XP, once you level you can invest a perk point into one arm of the S.P.E.C.I.A.L tree.

This will reward you with three perk cards, of which you can choose only one.

When you level up you can choose between three perk cards which will benefit you in one way

When you level up you can choose between three perk cards which will benefit you in one way

If you are interested, PC Gamer have detailed every single perk card that will be in the game.

Fallout 76 is out now on PC, Xbox and PlayStation!

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