Ride 3 is set to deliver the greatest two-wheeled gaming experience to fans ever.
Not only will this be achieved visually, but also through the game’s realistic bike mechanics and the vast array of in-game options given to players.
Unlike other racing games, Ride 3 strives to immerse players into the game, through realistic AI patterns, a detailed environment and over 230 usable bikes at launch.
According to WccfTech, developer Milestone is also planning on releasing 70 more bikes as DLC over the coming year.
Graphically the game is stunning
Since adopting Unreal Engine the aesthetic quality of Milestone’s games has vastly improved. And Ride 3 is no exception.
Milestone have put a huge amount of time in to recreating world famous roads and tracks in-game – and the new engine really helps them feel more lifelike than ever.
The ‘Strada Della Forra’ – otherwise known as Biker’s Paradise – most famously known for its role in James Bond: Quantum of Solace, has been painstakingly recreated in Ride 3 allowing motorbike lovers to go around it to their heart’s content.
Racers can also choose between playing in the night or in the day, with a further option to change the weather, this will obviously affect the race’s ultimate outcome.
It also gives the game a chance to show off its brilliant graphics.
One of the main complaints about Ride 2 was the sound of the bikes and certain aesthetics when riding differing to reality.
This has all been fixed in Ride 3, with developers putting a huge emphasis on immersing players into the game, giving them the chance to race tracks they may not be able to in reality.
Each of the 230 bikes should feel unique with its own handling, sound and look.
With these bikes split up into seven different categories and with more than 500 customisation options available, motor-heads should find themselves pretty occupied trying out different variations of bikes seeing works for them.
Ride 3 is coming out on the Xbox One, PS4 and PC on 30th November 2018.