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FIFA 18: This clip just single-handedly kicked off the scripting debate

We can see why

FIFA 18 has only been out a matter of weeks but already the scripting debate has reared its ugly head.

It comes as hundreds of gamers took to reddit, citing a clip that defies the laws of physics.

The ball flies in from wide, but then seems to rebound off an invisible wall and away from the goal.

The ball flies towards the net – surely a goal is imminent?

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The ball flies towards the net – surely a goal is imminent?

The video has left many gamers utterly confused about what is going on.

One wrote: “That’s literally just bad mechanics. With that type of spin on a post to post that ball at the least is bouncing across the goal line and back to the keeper.


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“I’m sure everyone will yell scripting though since EA has people behind a computer monitoring every game and tilting advantage into the opponent’s hands.”

Another said: “There is no momentum/handicap/scripting in FIFA – EA.”

It then rebounds off an invisible wall and sits out of the goal mouth

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It then rebounds off an invisible wall and sits out of the goal mouth

Some refuse to jump on the scripting bandwagon and believe the issue could be down to lag

One gamer wrote: “This could be because it wasn’t going in on his screen. If something like that happens, you get disconnected from the game. So this may have just been due to lag.

“I’m not saying this is the reason for sure, but it’s possible.”

So what is scripting?

Dubbed “EAaids”, this refers to the notion that the game changes momentum of a match if it becomes too one-sided.

So, if you’re winning 5-0, the game recognises the imbalance and boosts the opposition’s ability whilst simultaneously hampering yours.


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This could be manifested in a number of ways – for example negatively affecting shot accuracy or goalkeeping prowess.

So, where does all this talk come from?

Theorists point to FIFA 06, the first in the series to feature a momentum “bar”.

This bar, dots that appeared next to the team name (below, right), would indicate how well the team was performing at a given point in time.

mom

Some believe this affected “luck” e.g. boosting the chances of the player with fewer momentum points of scoring a “worldie”.

And there’s a valid reason for it.

If a better player is thrashing another, lesser player, tedium will set in fast for both parties.

A lot of the entertainment in a match is feeling a shift in momentum – knowing that even though you’re 3-0 down you can still come back.

Whilst the bar is gone, momentum – it’s theorised – still exists to keep people playing and help deliver these “comeback” moments that happen in the the real-life beautiful game.

However, despite hundreds of complaints, EA is adamant scripting doesn’t exist in the game.

FIFA 18’s lead gameplay producer Sam Rivera told Dream Team Gaming: “There is nothing like that in the game – we can’t really deal with a complaint about something that does not exist.

“So, what we do is when the media come to us and say, hey, why have you put in scripting, we’re very clear there’s nothing going on in there.


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“We tried our best to explain why would we do that? And then we also tried to explain to press, well, in real life, things happen.

“Many times a team that’s winning loses in the last minute. We just try and put these moments in the game – the concepts of real life football.

“That will organically create things that happen in real football – like scoring in the last minute.”

Either way, fans aren’t too impressed with the gameplay mechanics in this latest video.