Yannick Bolasie isn’t happy with EA Sports.
The Everton winger, who has been injured for months, claims the new ‘El Tornado’ move is nothing more than his own Bolasie flick.
When playing for Crystal Palace against Tottenham in December 2014, Bolasie flicked the ball up and raced past Christian Eriksen and Roberto Soldado.
Citing this, he tweeted: “@EASPORTSFIFA What’s El Tornado? We call that the Bolasie Flick (RT if you agree).”
Lots of people did – more than 2,000, in fact – and it’s amassed more than 4,000 favourites.
But EA Sports was having none of it, and tweeted a gif of Cristiano Ronaldo performing the move back at the 28-year-old, along with the caption: “It’s good, but it’s not quite ElTornado”.
Bolasie, though, had the last laugh and show EA down in the best way possible.
So, just how good is FIFA 18?
FIFA 18 is a far superior game than FIFA 17 – but there are still some issues.
Frostbite, for all its good looks, still brings with it numerous annoying glitches and errors. We hope EA patches these in the coming weeks.
However, when it comes to gameplay, the shift towards a more tactical experience is welcome – encouraging you to really think about the game, and rewarding you amply when you do.
PES 2018, on the other hand, is vastly different – offering a faster, arguably more fun, football experience.
Wait, what about the Nintendo Switch version?
If FIFA on the Switch had a better online Ultimate Team service, it would be a must-have for FIFA fans.
Graphics and gameplay are both top notch and show that EA was right to give a partnership with Nintendo another go.
But, given its online limitations – and the fact the Joy Cons aren’t suited to such complex gameplay, FIFA on Switch is more of a luxury than an essential purchase.
If Nintendo’s online infrastructure improves, though, it could well be a must-have game this Christmas.
Andrei Lazarescu, who leads the team in Bucharest working on FIFA for Nintendo Switch, told Dream Team Gaming: “As much as we would have wanted to (use Frostbite) you can’t without making the whole engine work.
“We intentionally chose to do a custom engine because we felt that rather and try and get Frostbite running and end up having to downsize things and making it just a smaller, lower-quality version of the PS4 and Xbox One versions, we wanted this to be a FIFA that stands on its own two feet.”