Team of the Season may be coming to and end, but there’s still plenty to get excited about for FIFA 17 gamers.
Three new promotions will be landing this Friday (July 7) promising a host of rewards and brand new SBCs.
‘End of an Era’ SBCs, ‘FUTTIES’ and ‘Marquee Transfers’ were all teased by the official FIFA Twitter account last week.
According to Futhead, ‘End of an Era’ could suggest SBCs for legends like Francesco Totti, Philipp Lahm, and Xabi Alonso, who all have recently retired.
Futties will see gamers vote for their favourite players – with special IF pink cards going to the winners.
You can expect to find the players nominated for FUTTIES here, although there’s no confirmation yet as to when they go live.
Meanwhile, EA is planning a FIFA 18 Ultimate Team ‘showcase’ at this year’s Gamescom convention in August.
FIFA 18 creative director Matt Prior revealed the publisher will use the conference in Cologne as a springboard for FIFA 18 news about the popular mode.
“Ordinary we don’t announce much about Ultimate Team around this time because we’re in the run up to Gamescom – that’s our big FUT showcase,” he said at a FIFA 18 event in London.
Gamescom is Europe’s largest gaming convention, taking place between August 22-26.
It used to play second fiddle to the bigger E3 expo in the US, but has increasingly positioned itself as a valuable tool for publishers to show off parts of games that weren’t ready in time for the US show.
“There have been decision in the past about putting servers around the world – and people who are far from the servers will experience some lag,” he said.
“So, now what we are doing is that there is a group of people just specifically working on connectivity – and they are working very hard to try and provide the best experience.
“Obviously because of geographical reasons, it’s not easy but we are aware that some people are experiencing bad things – especially with competitive gaming.”
He added: “Even losing one game because of a disconnect could mean you do not qualify for the regionals – so we know that, and are working on it. It’s just technically, it’s hard.”