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4 reasons why this year’s Call of Duty will be better than Battlefield 1

Call of Duty is ditching spaceships and robots and heading back to its WWII roots.

Developers Activision announced the new game, Call of Duty: WWII, will be arriving this year. November 3, in fact, a leak revealed.

Sales of the series have been down year-on-year, with the futuristic Call of Duty: Infinite Warfare failing to meet sales expectations.

The pressure is on for Call of Duty: WW2 to deliver – and we think it will.

Here’s why:

The setting

Infinite Warfare’s space setting ‘didn’t resonate’ with fans, Activision exec Eric Hirshberg admitted earlier in the year – so going back to WWII is a master stroke.

EA recently did the same thing with its Battlefield series – moving away from modern combat and focusing on WWI (below).

The era, whilst one of the darkest of all time, lends itself to incredibly emotional stories – which EA told with respect through a compelling Battlefield 1 narrative.

Missions took place across the globe making this a rich, if harrowing, period of time to explore.


The remaster

While nothing has been confirmed, we’re almost certain that Modern Warfare 2 will come bundled with certain versions of the game.

The original Modern Warfare was included with Infinite Warfare – and arguably proved more popular.

Plus, its engine – IW 3.0 – reacts very well to the remastered treatment thanks to more GPU power from current gen consoles.

We can’t wait to see what Cliffhanger (below) looks like with the extra spit and polish.


The presentation 

Call of Duty: WWII is developed by Sledgehammer Games – the same team behind Call of Duty: Advanced Warfare (below).

One thing, in particular, stood out about that game… just how good it looked.

We’re almost certain Sledgehammer will use an upgraded version of the Advanced Warfare engine.

There’s bags of cutting edge features in there – from motion blur to a state-of-the-art audio engine that allows for a broader palette of sample sounds.

It really shines at animation and motion capture, with actors in Advanced Warfare delivering more than 200 facial expressions to make in-game characters as lifelike as possible.



The multiplayer component in COD: WW2 will go back to basics, touting ‘boots on the ground’ multiplayer with frantic, fast-paced combat.

There’s even full co-operative story mode separate to the single-player campaign.

Although details are sparse, we bet you’ll be able to take this on online or with friends locally.

We can’t wait.